All projects, including older work.
Apr 2022
Discord bot that plays randomly selected sounds in voice channels using FFMPEG, with Pickle persistence and Asyncio/Numpy.

Apr 2020
Clone of the mobile game built in Unreal Engine 4 with procedurally generated obstacles. 3D assets created in MagicaVoxel.

Mar 2020
Pac-Man with portal mechanics on walls. Custom sprites in Photoshop/Illustrator and audio editing in Audacity.

Jan 2018
AR concept app using physical cards with on-screen graphics. Top 8 at UCSB SB Hacks IV.

Spring 2017
Mobile game—dodge asteroids and collect coins. Published on Google Play.
